// Software Studio

// We design and build software.

// Press to replay, or try ctrl+alt+c

// SELECTED WORK

// Mobile apps are the core. The control software runs everything behind the scenes.

// Mobile App · Shipped · iOS & Android

Catalyst · Conversation Card Game

  • Reads the room: pick how many people are playing and the deck tunes itself to the group
  • Thousands of questions, fifty curated decks, offline first, no login to play
  • A native iMessage extension deals a full round inside the text thread
Catalyst onboarding: choosing the group size, from two people up to seven or more.
A Catalyst question card, two of five in a friend group deep deck.
The Catalyst deck browser: fifty curated sets filtered by couples, friends, family and party.
React NativeExpoSwift
catalystcards.app ›

// Mobile App · Client Work · Regional Art Museum

Museum Visitor Guide · Wayfinding & Audio Tours

  • Interactive floor maps put every exhibit on a real plan of the building
  • Audio and video tours keep playing with the phone in a pocket, in five languages
  • Live occupancy from the building's entrance sensors shows how busy each floor is
  • Gift shop checkout prices every order on the server, never trusting the phone
The visitor guide's exhibit list, each entry a full bleed photograph with its title and a short description.
An interactive first floor plan with numbered exhibit pins, reception, restrooms and the shop.
Live occupancy: the museum at 22 percent capacity, marked not busy, above a typical busy times chart for the week.

// Screens anonymized · client branding removed

FlutterDartSquare

// Control Software & Server Management · Client Work · In Daily Operation

Exhibit Control System · Projectors, Servers, Lighting & Audio

  • One panel drives 130 devices across a dozen galleries: projectors, media servers, lighting and audio
  • Galleries wake up, run the day and shut down on a schedule staff set once
  • Live server health watches every CPU, GPU and disk on the floor
  • A failing projector pages a person before a visitor ever sees a dark wall
The control dashboard: 130 of 130 devices powered on, projector and PC counts for every exhibit, and a live server health table of the hottest CPUs, GPUs and tightest disks.
The interactive device map: projectors plotted on the gallery floor plan with their throw angles, tap to control, hold to select several.
The device list for each exhibit: every client PC and wall or floor projector with its address and current power state.

// Screens anonymized · client branding removed

Device IntegrationSchedulingServer ManagementMonitoring

// CAPABILITIES

01

Mobile Apps

iOS and Android, from first sketch to released build on both stores.

02

Native iOS Engineering

Swift down to Metal and Vision: on device pipelines, custom renderers, iMessage and widget extensions.

03

Front End Web Development

Fast, accessible sites and web apps, built without the framework tax.

04

Backend & Server Management

APIs that validate on the server, plus the deployment and uptime work that keeps everything running.

05

Control Systems Integration

Projectors, media servers, lighting and audio, all driven from one panel on a schedule. Built in house.

06

AI Integration

Claude and Gemini in production pipelines that ship to real users.

// Stack
SwiftMetalVisionAVFoundationReact NativeExpoFlutterDartTypeScriptNext.jsNode

// WHO YOU'D BE WORKING WITH

A small team of talented developers, building ideas and creative projects at the highest level we can take them.

We work across the whole stack: native iOS, cross platform apps, and the backends and control software underneath them.

Right now that means Catalyst live on both app stores and a control system running a museum floor every day.

You work directly with the people building your project. No account managers, no handoffs.

BasedUnited States
EntityCtrlAltCreate LLC
PlatformsiOS · Android · Web
Taking WorkYes

// SAY HELLO

$

// Tell us what you're building.